Post by Raptor on May 11, 2019 21:49:17 GMT -5
OUT OF CHARACTER INFORMATION
* Intent: To create the armor for the elite Arkham Syndicate Knights
* Image Source: Source Here
* Canon Link: N/A
* Primary Source: N/A
PRODUCTION INFORMATION
* Manufacturer: Arkham Productions
*Affiliation: Arkham Syndicate
Arkham Military Knights
* Model: Knight Mk I Armor
* Modularity: Yes to update it with advanced tech
* Production: Limited
* Material:
* Arkham Gel Suit
* Arkham Cold Suit
* Phrik Armor and Helmet
* Mirrored Glasteel Eye Visors
* Rubber Lining
* Tarentatek hide
* Reflec
TECHNICAL SPECIFICATIONS
* Classification: Tactical Armor
* Weight: Average
* Resistances:
- Blasters (And other plasma type weapons): Extreme
- Kinetic: Extreme
- Lightsabers: Extreme
- Other:
The Force: Extreme
Thermal Detection: Extreme
Radar and Scanners: High
Sonic: none
EMP/ION: Very High
Elemental: Low
Acids: None
Corrosion: none
SPECIAL FEATURES
* HELMET FEATURES:
* * Mirrored T visor Glasteel with polarized anti-flash visor
* * Tactical 360 Panoramic HUD
* * Multi frequency targeting and acquisition system
* * Broadband Antenna + Rangefinder
* * Holonet
* * M.S.T.A. System
* * Identifing system
* * Multi channel encrypted comlink
* * Universal Jammer
* * Filtration system
* * Visual & Audio Recorder
* * Full command control via voice and expression (i.e. blinking, a twitch of the lip, etc. in situations where soldiers might not be able to talk)
* * Thermal & Night vision modes
* * Motion Detector
BODY FEATURES:
Impact Gel Suit to reduce impact pressure
Cold Suit to hide from thermal detection
Extensive Phrik plating with Tarentatek hide lining to protect from the force.
Weaponized Gauntlets Featuring the following weapons:
* MM9 Mini concussion rocket launcher
* Dart Shooter
* Grappling Line
* Rubber inlining
* Ship control command
* Spacers leather and armorweave glove with Beskar plates on the top of hands and fingers for powerful punches
LEFT ARM
* ZX Miniature flame projector
* Wrist Blaster
* Rubber in lining
* Encrypted comlink
* Spacers leather and armorweave glove with Beskar plates on the top of hands and fingers for powerful punches
* Magnet Grip boots
Strengths:
PHRIK: Armor is extremely resistant to lightsabers and blasters
THE FORCE: Armor is extremely resistant to the force
TECH: the armor is full of advanced tech
COLD: The user cannot be detected by thermal
REFLEC: The user warps and distorts scanners and radars.
Weaknesses:
GAPS: The gaps in the armor can be vulnerable.
THE FORCE: Objects can still be thrown at the user
EMP: Although rubber lined, a big enough EMP, (say a planet wide scale one) could knock out all tech.
INVISIBILITY: Although the armor can warp radar and scanner signals and cannot be detected by thermal, they can still be detected by other means.
DESCRIPTION
The Arkham Syndicate Knights armor was designed for the special forces soldiers that were force sensitive. It was loaded with advanced tech and all sorts of weapons. The armor excluded force Tarentatek hide from the hands only to allow the user to use force powers. But the armor is a Key point of excellence for the Arkham Syndicate Knights.