Post by Darth Malice on Jun 8, 2019 3:55:37 GMT -5
OUT OF CHARACTER INFORMATION
* Intent: To create an AI entry for AIRES that overlooks Elysium
* Image Source: cdn.gamerant.com/wp-content/uploads/Shodan-System-Shock-3.jpg.optimal.jpg
& steamuserimages-a.akamaihd.net/ugc/576747352977338977/222ACF0CD1A995EA1E800BAF668F63A6FF6A5DFE/?imw=618&imh=1024&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
* Canon Link: N/A
* Primary Source: N/A
PRODUCTION INFORMATION
* Manufacturer: Neutral
* Affiliation: Neutral
* Model: AIRES AI Unit
* Production: Unique.
* Modularity: No
* Material:
* Impervium Artificial Intelligence [Non-Droid] Core
* Turadium Outer Casing
* Glasteel Optical Sensor
* Various Electronics
TECHNICAL INFORMATION
* Classification: Third Degree
* Weight: 2000KG
* Height: 10metres
* Movement: Hologram
and system wide
* Armaments: Any that are incorporated into it’s system
* Misc. Equipment: Sensors, scanners and shields are all present in the AI Core room. Other equipment varies depending on what room is is currently working in
SPECIAL FEATURES
* Adaptable AI - AIRES can learn and adapt itself into almost any system it is implemented. Designed originally for ship maintenance it grew into a ship wide knowledge and now controls most of Elysium
* Multi-lingual - AIRES can speak over 2 million languages and should it encounter a language it doesn’t recognize it would watch and learn this new language to adapt for its shortcomings.
Strengths:
* Adaptable AI - AIRES can learn and adapt to any new environment and information.
* Bio-metric Security Interface - Makes it difficult for slicers to slice through the already established command codes and override its programming.
* Predictive Algorithms - Using newly acquired data, and comparing it to previous encounters - the AI is able to calculate the most likely outcomes of an encounter and offer the highest probability to the user.
Weaknesses:
* Central Mainframe - The heart of AIRES is susceptible to close-proximity EMP detonations, a weakness that can be easily exploited by boarding parties looking to disable the advanced AI at its source.
* Power Hungry - AIRES requires its own dedicated set of power generations to remain at peak efficiency, and if anyone of those generations should be rendered inoperable then AIRES would suffer detriment to its ability to perform its tasks.
DESCRIPTION
AIRES began as a small AI program in a science lab used to run simulations and use variable factors to find the most probable and safe outcome to tests. Overtime the people of Elysium began to see it adapt and began to wonder on how it come work incorporated into other systems. The old lab eventually became its Central Mainframe as they created a bigger shell for it to reside and empower it.
Aires grew to the point where it was a background caretaker of most of the ships systems, from advising dietary needs for each crew member to helping with ship navigation. It watched the crew and its visitors and continued to learn and adapt new information into its system. It created a Holographic Visual interface for it to interact with members of the crew and visitors as most had become uneasy interacting with a lens.
Aires eventually became integrated into all systems of the ship and now watched over everything even security. Aires had become the core feature of Elysium.