Post by Kross on Mar 20, 2019 13:49:16 GMT -5
NAME: Getran Kross
FACTION: Galactic Republic
RANK: Emergency Supreme Commander
TITLE: Supreme Commander
SPECIES: Zabrak
HOMEWORLD: Iridonia.
STATUS: Single
FAMILY: Several family members on Iridonia (he believes), mother, father, and two siblings. No recent contact.
AGE: 34
GENDER: Male
HEIGHT: 6'
WEIGHT: 220 lb
EYES COLOR: Green
HAIR STYLE/COLOR: None
SKIN/Marks/scars/Tattoos:
Tattoos to demonstrate dedicated and warrior like spirit.
Several scars across his body due to his numerous fights, in particular that with Adenn Kyramud (many of which near or around the cybernetic limbs)
FORCE INFORMATION:
FORCE SENSITIVE: No
FORCE RANK: None
FORCE ALIGNMENT: None
STRENGTHS AND WEAKNESSES:
Experienced combatant: Having grown up in Iridonia among many of his brethren he had the heart of a warrior and a natural instinct for combat. Brutal, swift, and deadly, Kross was one of the greatest melee combatants around and when it came to close range there were very few who bested him. He was also an excellent spear thrower and had a fairly strategical personality, even though his brute like fighting style very much didn't seem at all like what a strategist would use. Over time, particularly after the "accident" he has grown to know many more techniques and incorporate a much wider variety into his combat style. While melee is still his ground, he has certainly advanced to being a skilled marksman and pilot.
Strategist: Though this had certainly some effects on his life before his destruction, it has grown far more afterwards. Kross has a very cunning and intelligent mind, at least, when it comes to war. He often finds it irritatingly simple after the Alpha Neural Network was implanted, as his ability for his mind to multi-task and run so many strategies at once has created a constant need to keep attention to everything while also preparing for future and contemplating the past. While parts of his strategic mind have passed into other areas, it is definitely most effective when it comes to war.
Typical Zabrak advantages including:
-Dual hearts (one is artificial)
-Great tolerance to physical pain and damage
-Horns
Cybernetic operation: Dehkroo Body
-Artificial heart which is much harder to damage and can work harder
-Entire right arm.
-Large portions of left arm.
-Part of the left side of his head
-Cybernetic skeleton merged to the bones which were left, connected to his brain directly
-Artificial muscular/tendon enhancements which greatly increase strength and durability.
-Entire right leg, left leg from mid-thigh down.
-Several internal organs.
-Alpha Neural Network
-Connection ports allow him to override most technologies in combination with the Alpha Neural Network, whether to force them to obey him or to obtain information. This was designed specifically to not work both ways.
-Additional infrared sensors on much of his body
-Special internal power source operates all the cybernetics due to their considerable energy requirement. Typical charge lasts a month.
-Can magnetize his feet, knees, and back.
-Tractor beam devices attached to each arm have range of a few meters, not nearly strong enough to lift a ship but they can move speeder sized objects relatively easily, designed to move them quickly as a form of offensive and defensive measure.
-Cybernetics are specially sealed to avoid any seeping of liquids or gasses, due to issues with water and dust after original operation.
-Durability: Due to the cybernetics being designed to keep him safe they are capable of acting like springs from high falls. They are primarily made of Duraplast making them very resistant to many forms of damage, even lightsabers, though though his torso is considerably more vulnerable.
The enhancements that Kross received put him several levels above where he was before. While this caused extreme pain both before and in the process of healing, it also created a being far more dangerous then before. Kross's strength is so much he can bring a Wookie on it's knees and break through many materials with pure brute strength. His speed and agility have put him on the same ground as many Jedi. While these physical enhancements were certainly impressive on their own, they are all connected to the thing which makes it all work, the Alpha Neural Network that connects his mind to the machinery.
An experimental technology inspired by many histories of cyborgs and droids war against force sensitives. The Alpha Neural Network is designed to enhance Kross's perceptive abilities to points of extremity at will, letting him keep track of numerous high speed targets and plan both his survival and destruction of his enemies. Even when passive it gives Kross a considerably more enhanced view of the world and speed of perception, though not quite as Jedi like, but constantly having a background simulation running attempting to prepare for any dangerous scenarios to prepare to warn him. Mentally, his abilities were greatly increased as well, allowing him such an incredible ability to multi-task at any moment that if he isn't doing so it causes great irritation and a greater intellect then before.
Interchangeable: The parts of him which are entirely removable are designed so that they can be altered or replaced if necessary. Whether for new parts or alternative versions.
EMP immune: Due to the special design of the workings, along with materials used and the battery, Getran's cybernetics are immune to EMP's, while he might be damaged if someone managed to get something to him more internally whether through stabbing or some other method, external forms of EMPS are much less useful.
WEAKNESSES:
Overwork: Kross can overwork the Alpha Neural Network if he uses it's advanced systems to much it will cause considerable pain as the device begins to heat up from overuse. While he could doubtless handle the pain over a time, if it heats to much it could cause actual damage, or end up breaking itself and thus need to be fixed.
Pain: While he may have a high tolerance for it, there is a constant pain that stays with him due to the cybernetics. It is partially because of how they've been connected to him, as while they were designed to work with him very well, there needs to be sensitivity for them to do so. And thus he is in constant pain which he is forced to ignore.
-Dual feeding: Kross relies on his power source in order to survive. While he could last some time without it, it wouldn't be long, as his body would be missing a heart, along with some parts of organs meaning he couldn't even process food properly. In addition he would be almost entirely immobile aside from his face and torso (his arms would have slight movement ability0, and would be fighting his cybernetics to do any movement. Likewise, he still requires liquids and sustenance to survive, meaning a lack of either can end up killing him even if the other one lasts.
-Open marks: Though the cybernetics are considerable, there are still several parts of his body that are open to attack and would be much easier to damage.
-Organ damage: Kross's dietary organs are actually quite sensitive internally, while they are close to the same in ability to receive damage from an external source, they are more vulnerable to poisons and shifts (particularly hunger) which can partially disconnect them from their cybernetic parts.
-Magnets: While certainly usually stronger then magnets, and having his own feet and knees magnetically capable, due to the amount of metal on him he has encounter issues with magnetic pulls before.
APPEARANCE:
The cybernetics that replaced much of Kross's body are designed to mimic the external appearance of a typical zebrak, unfortunately due to their constant use in battle they are almost all quite visibly machinery, with the only exclusion being the side of his face. This causes Kross to have a very droid like appearance that just happens to be partially covered in skin and with a human head. Thus meaning he often is entirely clothed except the head. Excluding more ceremonial moments, in which he may put on skin over the hands just to appear less intimidating.
Like many Zabrak's Kross's face is covered in tattoos, in his case these are signs of his dedicated and warrior like spirit.
Kross has grey skin and green eyes that stand out extremely in contrast to it. He is of somewhat average height but as the cybernetics are made to resemble his zebra body, he would appear quite built. Due to the machinery as well, Kross's gait appears absurdly dedicated with absolute focus on efficiency of each step unless he mentally chooses otherwise.
Kross often wears robes and looser fitting clothing to hide his cybernetics, and in spite of the rare need of it, would also often wear armor when it comes to combat.
BIOGRAPHY:
Tell us about your characters back story, Be sure to update this section as the role-play continues.
Getran was a relatively typical Iridonian Zabrak. Violent and proud of his skills in combat. Kross's own parents had been known for their skills, which no doubt helped his growth in it. But as he looked out into the world and saw the three powers, the Sith Empire, The Jedi, the Mandalorians. He couldn't help but feel at odds with the unfairness of the situation. Such...exclusive organizations, and yet, they stood with all the power. And alone no other could challenge it. The universe was all up to them. And it terrified him. He looked to history, Zabrak's had been known on almost every side of a conflict, Jedi, Sith, but that was on an individual basis. They fought empires before, they were always defending themselves from greater powers somehow. Even on their own world it was a war against the world itself just to survive. It was why they were such a tough and dangerous people.
Even as he plotted on all this, he had gone out into the world, a sort of a mercenary. A temporary position for him, captain of a small crew, but what he hoped would merely be practice and preparation for something greater.
But his plans would not occur the way he thought, something unexpected would occur that would change his life for ever. Whether that was better or worse. A run in with a Mandalorian by the name of Adenn Kyramud. At first Getran thought he might stand a chance, but even before anything truly began, he realized how wrong he was. No matter how skilled he was, he was at the disadvantage. And worse then merely fighting a superior skilled and equipped enemy, the man had Krayt Dragons with him.
It didn't feel like a fight, it felt like a massacre against one man. He was torn apart, he barely even went near the Mandalorian, the Krayt dragons ripping him to quite literal shreds. He was left in pieces, barely alive. The one remaining member of his crew managed to take him away, away to the one person he believed could help him.
Gorum Erad, a Yaka, preforming experiments on humans. If there was any energy left in Getran, he would have been screaming for the next few days. Parts replaced, reintegrated, and adapted, transforming him from warrior to weapon. There was a pause after the first few days where he was left alone, let to sit with his new body for a time. He was silent. At first they thought it was error until they realized he just didn't want to speak. When he did his words were so quick they barely could keep up with him, his mind traveling too fast when he took any action for him to slow him down. He'd began to relearn how to speak, how to move, how to act. Upgrades and alterations would be made along the way, sealing the machinery, a less painful connection between him and his cybernetics, though it partially remained.
Months passed until Getran walked up to Gorum, thanked him, promised to repay him and left with his friend. In time he would indeed be repaid for all his efforts and time. And would be contacted again on occasion in question on potential upgrades and later the work on a ship that would work more effectively with his cybernetics.
As time passed Getran mentioned to his friend what he planned, there was some sense of hate in his eyes. He could not forgive the Mandalorian. But at the same time, he could not wage a war against him. It would be cruel to waste the..."gift" he had been given. He explained how he was going to bring back the Republic. Bring it back from the ashes. He would not let these three powers be the only in the universe that could challenge one another, a single tip of the Mandalorian empire and the war was won. And if they chose wrong, well, the universe was ruined. And he couldn't permit them to do that.
But he needed to prepare, he searched the galaxy for the remnants of the Republic, the potential planets or members that could join. And in the meanwhile kept in contact with Gorum, quietly, so that he could further himself if he needed. He got more crew members, and began to spread the word of the Republic, quietly, underneath the radar of most. Trying to find as many as he could before they officially took their place.
Soon the Republic had not only returned, but returned to being one of the top organizations in the galaxy. Fielding it's recruit force and clone army, and upgrading it's technology as well as awakening old roots with it's former equipment. It's return also brought them to being one of those to join in a meeting called, to prepare for a war with beings that could threaten the entire Galaxy.
WEAPONS:
Dual phrik vibro-swords
Phrik Zhaboka
Dual Zabrak Blaster Pistols.
Semi-auto blaster rifle.
Armor
Reflection Emitter Gauntlet, generally an extender. May carry a fully shield into battle.
SHIP:Solo-class_combat_freighter
Nightedge Interceptor
Justice star destroyer
PLAYER KILLS:
None
ROLEPLAY TRACKER & BOUNTIES COLLECTED:
Galaxy at War
Business As Usual
THE DREAD WARS:
Attack on Coruscant
Battle of Kamino
War of Ziost
Dread Master