[ti]Personal[/ti]Bes'uliik Starfighter [Angel Variant]
Apr 6, 2019 16:27:30 GMT -5
A'den Kyr'am likes this
Post by Mirshko Betna on Apr 6, 2019 16:27:30 GMT -5
OUT OF CHARACTER INFORMATION
- Intent: a personal starfighter for Mirshko Betna
- Image Source: Bes'uliik
- Canon Link: Wookieepedia Link
- Primary Source: Bes'uliik Starfighter [Angel Variant]
PRODUCTION INFORMATION
- Manufacturer: Mandal Hypernautics, Anija Ordo, Arrbi Betna
- Affiliation: Mirshko Betna
- Model: Bes'uliik Starfighter
- Production: Unique (1) - Originally there were two - one is presumed destroyed, current location unknown.
- Material: Beskar (Canon to the starfighter), Stygium, durasteel, transparisteel, and other Bes'uliik Starfighter components
TECHNICAL SPECIFICATIONS
- Classification: Elite Starfighter
- Length: 15 meters
- Width: 8 meters
- Height: 4 Meters.
- Armament*: Heavy
- 3x Heavy Blaster Cannons
- 2x Weapon Mounts (Canon; but can be swapped for a standard ion/mass driver/lasercannon mount each. These can also be swapped for a 250kg bomb each
- 1x Reinforced Weapon Mount: Heavy/repeating weapon OR a single standard weapon OR another 250kg bomb. No missile tube here.
- Defenses: Moderate; Ray shields protect against incoming laser fire
- Squadron Count: None (1)
- Maneuverability Rating: High
- Speed Rating: High; though with the Booster ability, the ship can boost to Very High with the risk of engine damage**
- Hyperdrive Class: 0.4 (canon to the Bes'uliik Starfighter)
STANDARD FEATURES
- Communications Array
- Solar Ionization Reactor
- Encryption Network
- Ejection Seat
- Holonet Transceiver
- Standard Life Support Systems
- Standard Navigational Systems
- Standard Sensor Array
- Standard Targeting Systems
- Other systems standard to the Bes'uliik canonically have been updated as well
ADVANCED SYSTEMS
- Stygium Cloak
- Booster Ability
- ANNE interface
Strengths:
- Stygium Cloak
- Beskar Plating
- Canon durability
- Booster Engine
- Increased armament loadout
- Modular weapons
Weaknesses:
- Cannot use booster and stygium cloak together
- Modular weapon loadout is limited
- Vulnerable engines
- Booster engine modifies speed, not maneuverability
- Heavy Starfighter is heavy.
Description: This ship and it's twin were originally designed and built by Mirshko's parents, Arrbi and Anija Betna. It was discovered at the Betna homestead by Mirshko following what became known as the Great Cataclysm. The following is taken from the original submission, by Arrbi Betna for Anija Betna and himself:
"The two fighters, nicknamed the "Angel" variants, are highly customized and personalized Bes'uliik starfighters. The intent was to create an air superiority craft that could easily and naturally swap between air control, ground assault, and more specialized roles. To do this, Stygium was gathered from Aeten by both Betna and Anija. The Crystals found were cut and shaped to fit into a stygium cloaking device designed by Anija, with help from ANNE and Mandal Hypernautics assets. This device allows the Bes'uliik starfighters to cloak at will, hiding them from visual and sensor observation. The next upgrade were the engines. The standard engines were showing their age, which prompted Betna to create a more modern, and customized, version. The result was an up-to-date engine with a "burst" ability. This ability allows the Bes'uliik fighters to gain speed very quickly to keep up with the more agile and nimble starfighters around them, often surprising their enemies. The downsides are that the engine is prone to burnout, a risk that rises with each use, and that the ability cannot be used while cloaked due to the cloaking field's power draw. The tradeoff was considered an even one as while the "boost" ability would burn out, the engines would remain more or less intact as the chance of stalling out was minimal.
The next updates were the weapons and the onboard systems. The four standard cannons were swapped for a trio of heavy blaster cannons to increase the firepower to modern levels. Underneath, a reinforced hardpoint was added to the existing two hardpoints, allowing for more weapons to be loaded. The loadouts are modular but are limited in many ways to prevent excessive power draw and internal space restrictions (details in the armament area). The systems are fully updated to modern standards and are synced to both Arrbi's and Anija's helmet systems, allowing them to verbally control the starfighter as well as manually through the controls.
The starfighters retain their famed resiliency and beskar plating along with their general design and layout. Minimal changes to the original design outside of updates and new parts were done and, outside of the weapons, engine, cloak, and HUD systems, the starfighter is unchanged.
There are drawbacks to the design, however. The cloak and boost ability cannot be used simultaneously or the engine will overload and stall out entirely. The fighter is also beskar plated, which means that while it is heavily armored, it is less maneuverable, even with the boosted speed. The upgraded engine's boost ability has a tendency to burn out, leaving the ability useless for the rest of the engagement (Read: Thread). Lastly, due to the engine's power level output, excessive damage to the engine can force an emergency shutdown. In this situation, the engine shuts off entirely and prevents the starfighter from extreme damage, but leaves the Bes'uliik dead in the water and forces the pilot to "dead-stick" the craft to a crash landing when in the atmosphere."
The next updates were the weapons and the onboard systems. The four standard cannons were swapped for a trio of heavy blaster cannons to increase the firepower to modern levels. Underneath, a reinforced hardpoint was added to the existing two hardpoints, allowing for more weapons to be loaded. The loadouts are modular but are limited in many ways to prevent excessive power draw and internal space restrictions (details in the armament area). The systems are fully updated to modern standards and are synced to both Arrbi's and Anija's helmet systems, allowing them to verbally control the starfighter as well as manually through the controls.
The starfighters retain their famed resiliency and beskar plating along with their general design and layout. Minimal changes to the original design outside of updates and new parts were done and, outside of the weapons, engine, cloak, and HUD systems, the starfighter is unchanged.
There are drawbacks to the design, however. The cloak and boost ability cannot be used simultaneously or the engine will overload and stall out entirely. The fighter is also beskar plated, which means that while it is heavily armored, it is less maneuverable, even with the boosted speed. The upgraded engine's boost ability has a tendency to burn out, leaving the ability useless for the rest of the engagement (Read: Thread). Lastly, due to the engine's power level output, excessive damage to the engine can force an emergency shutdown. In this situation, the engine shuts off entirely and prevents the starfighter from extreme damage, but leaves the Bes'uliik dead in the water and forces the pilot to "dead-stick" the craft to a crash landing when in the atmosphere."