Post by Sied Nevra on Apr 25, 2019 9:15:35 GMT -5
OUT OF CHARACTER INFORMATION
* Intent: A personal craft for Sied Nevra and battlecruiser for the Dathomir Collective
* Image Source: Link
* Canon Link: N/A
* Primary Source: Templates Wookiepedia
PRODUCTION INFORMATION
* Manufacturer: Venas Mor
* Affiliation: Dathomir Collective
* Model: The Prophecy
* Production: Unique
* Material: Matrix Armor Agrinium, Titanium , starship parts.
TECHNICAL SPECIFICATIONS
* Classification: Command ship, Assault, exploration
* Length: 5000 meters
* Width: 1250 meters
* Height: 680 meters
* Armament: (You may provide your armament in list format and must provide your vessel an Armament Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of ship, meaning a Starfighter will not equate to a Destroyer. For example an average 900m ship will outgun an average 600m ship. Armament Ratings provide only basic weaponry unless the ship also has a description of weapons. Please link to all Factory Submissions used.
High
Railgun Mass Driver cannons spread out, but focused in the front and upper part of the vessel.
Bomblet_generator Below and near the back.
Turbolasers Spread out across the ship.
Solar_ionization_cannon forward facing.
Orbital_strike_cannon Underneath.
point-defense laser cannons
Ion_cannon
* Defenses:
High
Ray Shields
Flak_guns
Matrix Armor
Agrinium layer to prevent radiation weaponry.
Titanium armored Hull
Particularly strong against energy based weaponry, while having average armor against physical weaponry due to Titanium hull, and better if the Flak Guns are used effectively.
* Fighter Hangar:
* 5000 Meters: Average: 15
* Support Craft Hangar:
* 5,000 Meters: 5 Squadrons
* Maneuverability Rating:
Average
* Speed Rating:
Moderate
* Hyperdrive Class: 1
STANDARD FEATURES
All Standard Features
ADVANCED SYSTEMS
254x Regular sized VM Stealth system
Forced docking: The Prophecy has additional stronger tractor beams around a built in security port, which can be used as a location for prisoners and is armed with Ray_shield setup that can be activated from outside the port and from the main deck.
Encrypted communications.
Strengths:
-Defenses are particularly strong against energy based weaponry, from lasers to radiation, the combination of Matrix Armor, Ray shields, and Agrinium, makes for a considerable defense against just about any type of energy based weaponry. The Titanium armored hull additionally gives a good amount of defense against physical weaponry while the Flak guns can help with other enemy projectiles and be used offensively.
-The weaponry of the ship is such that it is able to serve as an excellent warship on its own, capable of dealing a considerable amount of damage to most others with a wide variety of possibilities. In addition to its already good space weaponry, it is armed with Orbital Strike cannons, allowing it to assist in land battles by reigning down destruction from above.
-VM stealth systems allows the ship to go almost completely invisible to both sight and sensors, as well as being able to alter the routes of most missiles and enemies with tracking systems, misdirecting them to turn away from the ship when activated.
-All purpose: While it is most certainly a war ship. The prophecy has no particular weaknesses when compared to other Battlecruisers, and stands up well on its own against most.
Weaknesses:
VM stealth system weaknesses:
-Ships 20 meters closer will sense it and may notice distortions in their sight.
-Coming out of and going into hyperspace temporarily deactivates it.
-Using any heavy weaponry taking energy requires temporary deactivation, and time to reactivate.
-Shields cannot operate at top power when the ship is invisible.
-Hits against the shields or near hologram will cause an area around the hit to become visible for a short time depending on the size/power of the impact, revealing what is beneath.
-Destroying any one sensors will cause the projector on the other side to be unable to do its job, allowing it to be recognized in that location.
No extremity:
The ship was designed mostly to be good in all areas, and so isn’t hugely successful in any one more then another, primarily making for a good warship.
Material attacks:
-If the Flak Guns run out of ammunition or were not used, the Prophecy only has average defenses against material attacks for a ship of its size. And can be damaged more easily.
Ammunition:
-The ships Flak Guns and Mass Driver cannons both use projectiles rather than energy based weapons. Because of this they are able to run out of ammunition, especially if not restocked after a battle.
Description:
The Prophecy is the second legitimately threatening creation of the Venas Mor spaceships, the first being the Mother Silence. Like the Mother Silence, the Prophecy was made with the Venas Mor stealth systems. As the Prophecy was designed to be one of the Collective’s flagships and serve as it’s main offensive and official craft, and had originally been meant to be used by one of the clan Mothers. In the end however the Prophecy ended up under the command of the Witch Commander Sied Nevra.
Crew:
Nightsisters/Witches: 10,000
Nighttroop: 19,000
Droids: 190,000
Passengers: 80,000
Consumables: 12 years.
Cargo Capacity: 106,00